NOK partners with Technicolor to produce VR content. Content is
king, but what kind of content? There'll certainly be competition
in this field, and God knows who the winners will be. I don't see
many current applications beyond entertainment at this point, but
that may just be because I'm short sighted. VR enhanced
surgery? Probably not, ISRG is doing well enough on its own. (I've
been following that damn stock since lt cap mentioned it as an AI
medical applications company - saw it when it was in the $500's.
Now above $900/sh. Has just rocketed day after day, month after
month. The 'mini tech meltdown' has slowed its momentum a bit -
trading at $909/sh, when the high has been around $937. I'm still
mulling why I don't get into these stocks when they're attractive
(NVDA @$20, now $145), rather than cursing myself for missing the
boat. I've seen Nvidia do this before, around 2000 or so, going
from $20 to a high of about $160. Quickly. A short in-and-out trade
was truly a gimme then. I've also seen EA on the late 1990s do an
incredible amount of appreciation in a short time span. That the VG
companies (thanks for the article, Jester) still can demonstrate
this kind of growth (or over-valuation?) and have analysts who
think the best is yet to come is staggering. Hard to know who to
belive on that.
I still feel that VR will be a huge driver of future growth. So
what would you buy as a consumer - Xbox X @$499, Nvidia 1080 GTX
video card (Around $530 give or take), or a good VR headset
(somewhere around $6-$700, I think). I'd guess that's just
like when 1080p 40 inch televisions were around $1500 a
decade ago, and now you can get them (often claimed 4k, but
definitely a good 1080p tv below $500m, sometimes well below), I'd
think VR headsets will come down in price (a lot of competition
shaping up, including Intel and some partner I can't remember, for
instance), and when it hits mainstream, it will just explode, IMHO.
In considering investment applications, I'd wonder if NVDA still
has a lot of growth despite its meteroic rise, as they're
definitely a large player in the VR graphics sector. Just a guess.
And like Foxconn (a fair amount of time ago, they were partners in
graphics cards), they're probably using Chinese slave labor,
keeping costs very low. And NVDA has a good 1-2 punch going - on a
pc, you need a hefty graphics card to support the VR headset, and
NVIDIA is likely big in that arena. But prices do need to come
down. Between the card and the headset, you're spenging well over
$1k for the pair. An argument to buy a console that can
handle VR. And I'm wondering who is going to supply chips for the
new consoles? I've no idea, but I'd like to know.